What to have ready before you ask about a package

This is an example post so you can see how the blog looks. Replace it or delete it when you are ready to publish real ones.

When a studio or publisher emails us, the first reply goes faster if a few details are already in the message. None of them need to be exact.

Three things to include

  • Your stage: concept, pre-production, in development, late development or released.
  • Your gap: the system or milestone that is slowing the project down.
  • Your team size and rough revenue, because the Studio Solutions tiers are set by both.

What happens next

We point you to the tier that fits, or tell you plainly when none does. Contracts, payment, delivery and support are then handled by Games By Hyper. You can see the tiers on the packages page.

Scroll to Top